Architectural pre-visualization, a 3D-printed steel bridge designed with AI, teleporting you to Amsterdam, scaling harrowing heights, and 'painting' 3D metal sculptures with your own robot arm... all within one virtual world.
That's the VR customer experience we built for MX3D and Lenovo.
Created with Epic Game's Unreal Engine, the experience runs on both the HTC Vive and Oculus Rift.
It debuted at NXTBLD, an AEC industry conference held at the British Museum in London, amazed at Autodesk U in Las Vegas, and it travels with sales reps across the country. The project also lives in the Customer Exprience Center at Lenovo headquarters.